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Hearts of iron iv division templates
Hearts of iron iv division templates






Armor: 30% * (Highest Armor of a Battalion) + 70% * (Average Armor for All Battalions and Companies) = Armor of the Division.See § Sizing for more discussion on this.įor the armor, piercing and hardness stats there is a different calculation: Note that the division's organization is the average of the organization of the included battalions, thus it is possible that the division's (average) organization actually drops when adding new battalions. Increasing the number of battalions in a division modifies the stats of the division: for example new combat battalions increase the HP and combat width of the division, and typically increase at least the different attack and defense statistics. Armored battalion: Tanks, tank destroyers, self-propelled artillery/anti-air, amphibious tanks.Mobile battalions: Cavalry, motorized infantry, mechanized infantry, motorized rocket artillery, motorized artillery/anti-air/anti-tank, armored cars.Infantry battalions: Infantry, special forces, line (towed) artillery/anti-air/anti-tank.An example would be elite divisions only using the latest weapons and reserve divisions using the oldest.Įach combat regiment in a division consists entirely of a mix of battalions within a single battalion type. Elite divisions will be prioritized for better equipment, followed by regular divisions and finally reserves.Įach division template can receive specific types of equipment if multiple types are available. Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type.Ī division may have any number of the same unit type for battalions, but only one of each unit type for support companies.Ī division template may be specified as reserve, regular, or elite. It costs 5 XP to add a battalion to a division regardless if it is the same or new regiment. In turn, each combat regiment is composed of up to five battalions. The template a division uses can be changed at any time by selecting the unit helmet, tank or other unit symbol icon in the Unit Details screen when that division's template is open and choosing any of the templates available there.Įach division consists of up to five combat regiments and five support companies. Such consolidation can be extremely useful for a country low on manpower or equipment that needs to field adequately sized divisions.

HEARTS OF IRON IV DIVISION TEMPLATES UPGRADE

It may be prudent to upgrade units one at a time.ĭivisions can not be divided into smaller game units, but with Waking the Tiger, it is possible to merge understrength divisions of the same template in the Army window using the Consolidation button if the selected divisions are independent of any army command. It is wise to have any needed manpower and equipment ready in the national stockpile before changing the template of a division that may be expected to face combat in the near future. When a template is changed, all divisions that are based on that template immediately place orders for additional needed manpower and equipment and return any manpower or equipment that is now surplus to the national stockpile. Land experience is not charged until the changes are saved using the Save button on which the total cost is also shown, so players can experiment and analyze the results of changes before making a decision. These templates may be modified by the player, or new templates created by either using the Duplicate button to make a duplicate of a template, giving it a name different from existing templates, and then making modifications to a template as described below, or by selecting the name and pressing "Create Empty". If you spot a mistake then you are welcome to fix it.Įach country starts with one or more division templates that may be used to order recruiting and deployment of new land units.






Hearts of iron iv division templates